


Occasionally, a special character like Gandalf will join the group in combat, upping the total number of combatants to four, but unlike the others, the special character cannot be traded out. The combat is controlled by menus in a turned-based style, where only three characters can be participating at a time. The thumbsticks control movement and direction, while the buttons switch characters, bring up menus, or perform actions like opening chests. The travel controls are similar to any first- or third-person view game on the Xbox, like Halo or Fable. The feel of this RPG is best summed up by Penny Arcade, who said that it was like " Final Fantasy, without all of the angst." There certainly exist significant similarities between the two titles the skills trees, leveling, the almost completely menu-driven gameplay, and even the "perfect mode" attacks will feel familiar to Final Fantasy veterans.Ĭontrols for this game are divided into two sections: travel and combat. Remember, these guys are not fighting the war, they are the second stringers who take care of the all of the ancillary tasks, like aide Galdalf, fight the Balrog and the Witch-King of Agmar. Berethor and crew must challenge Sarumon, Sauron, and anyone else who gets in their way. The group has to fight orcs, Uruk-Hai, goblins, evil men, Nazgul, and a Balrog of Morgoth. The party receives orders from Gandalf through the cutscenes via telepathy, and Gandalf sends them after the fellowship, to gather the Rohirrim, and other tasks vital in defeating Sauron.
